Release 1.1 - Characters now use a single modal box
After recoding the app to use a single modal box rather than one-per-character. current node usage on the DOM is down from about 17,500 to about 2,781 nodes. Enables an even smoother experience overall, and expanding is now more feasible.
Other updates:
- The percent range for the character boxes within the grid has been increased by +1%. Percent range should have been inclusive.
- When scrolling down the modal. a character's name will appear.
- It's now possible to view whether a character can be Fsmashed at ledge via the toggles at top.
- In custom.js, the declaration and initialisation of the rageBar scrolling functions has been moved outside activateCharacter(). When transitioning character, it seems like these initialisations were stacking and causing scroll jank after some time.
- Characters and the statistics in the modal now animate via CSS animations rather than CSS transitions.