This wiki is supposed to be a personal notebook and knowledge-base for anything related to gamedev that isn't properly documented elsewhere.
Everything regarding tech art/rendering/realtime vfx.
Generic 2D/3D art stuff. Lots of resources/reference material.
Creating Shortcut Menu Handlers (MSDN) allows defining custom behaviour for file types/folder context menus in Windows
MSDN C# reference MSDN C# programming guide
This wiki is written in Markdown and processed by Jekyll. Here are some links to get you started:
Please make all links to external pages italic, so we can differentiate them more easily from links to other wiki pages.
- Roguelike Vision Algorithms (Tile Based)
- Red Blob Games: Amit Patel's extensive collection of programming tutorials (e.g. on pathfinding) and resources
- Fernando Bevilacqua: Steering: Tutorial series on flocking, steering and similar simple AI movement
- The guide to implementing 2D platformers
Windows 10 abandoned the cmd as default CLI, so it might be useful to get familiar with its main CLI: The Powershell
Located under C:\Users\[username]\Documents\WindowsPowershell\profile.ps1
, which can be shortened to $home\Documents\WindowsPowershell\profile.ps1
single word commands:
Set-Alias AliasName AliasCommand
if you want to create an alias for use multi word commands, you'll have to wrap it in a function (which is a perfectly fine way to define alias in the first place btw)
function DoSomething {
multi word command --with arguments
}
Set-Alias AliasName DoSomething
TreeSize allows to get an overview of directory contents and sort by size.
[http://www.piskelapp.com/] is a browser based pixel art sprite editor. Great for programmers that need quick WIP sprites without the need to download dedicated tools. Even allows simple animation!
- Gamasutra: News, postmortems, interviews and opinion pieces from community members. Every once in a while there are more detailed process descriptions/how-to's. See my Gamasutra link dump.
- Extra Credits (YouTube): Various illustrated video blogs/essays. The vlogs mostly cover gamedesign and the state of the industry
- Game Makers Tooltip (YouTube): Game journalist Dan Brown's video essays on game/level design
- Steam Hardware Survey: useful for gathering hardware related stats, e.g. when setting min specs for a game
- Videogame Chartz: Known game sales data from several platforms (mostly consoles)
- Steam Spy: Estimated sales from Steam, gathered by automated steam user profile scans