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Jorgeromeu/README.md

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  1. rayo rayo Public

    A simple path tracer written in Rust

    Rust 3

  2. PavlosMak/UnnamedGameEngine PavlosMak/UnnamedGameEngine Public

    OpenGL 3D game engine built on top of the ENTT entity component system with support for shadow mapping, PBR materials, Bézier curve animations and SDF glyph rendering.

    C++ 2

  3. PavlosMak/Visualizing-Practical-Path-Guiding PavlosMak/Visualizing-Practical-Path-Guiding Public

    A visualization of the adaptive spatial-directional data structure described in "Practical Path Guiding for Efficient Light-Transport Simulation" by Müller et. al. 2017

    ShaderLab 1

  4. SERG-Delft/testknight SERG-Delft/testknight Public

    Kotlin 33 3

  5. blender-geometry-processing blender-geometry-processing Public

    A collection of mesh algorighms implemented in blender

    Python 1