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MCmodmanager is a simple shell script for Linux systems that aims to make managing mods easier. This script allows you to have mods sorted by category in a directory. For example, you could have a directory called ~/Documents/mods containing the following sub-directories:

  • ./Performance
  • ./Features
  • ./Utility

The mods would be then put inside these sub-directories (in this case, Performance, Features and Utility. You can have as many or as little categories as you want, as long as you only put them on the sub-directories and don't put anything else there or in the ./Documents/mods directory.

Upon executing the shell script, all the mods in those sub-directories will be copied to the mod folder of your choise while removing the old ones (soft linking doesn't work, I've tried)

BACK UP YOUR MODS BEFORE USING THIS

Requirements for this to work:

  • a mod loader for Minecraft
  • a Linux system with the Bash shell

INSTALLATION

If you use a launcher which allows for multiple .minecraft directories (e.g. MultiMC), you probably want to have this separately for each of them. Download the script for your launcher of choise (Prism Launcher is recommended) here: https://github.com/Jorma17/MCmodmanager/releases

Then move the shell script somewhere like your Documents directory and make it executable:

  • cd ~/Downloads
  • mv ./[shell script name].sh ../Documents/
  • chmod +x ../Documents/[shell script name].sh

Remember to replace [shell script name] according to your launcher (e.g. for Multimc it should be MMMultiMC.sh instead of [shell script name].sh). To execute this script, open the terminal and run ~/Documents/[shell script name].sh

This project is a piece of free software licensed under the GPLv3 license. You can modify this and distribute your modified versions as long as you also make the modified source code publicly available.

If you have any questions/suggestions, feel free to open an issue and I'll try my best to respond.