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Some Issue fixes #189

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wants to merge 3 commits into from
Closed

Some Issue fixes #189

wants to merge 3 commits into from

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RaphaelIT7
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@RaphaelIT7 RaphaelIT7 commented Oct 1, 2023

[+] Added install.md to help users install Volt.
[#] Fixed some engine traces failing.
 (some traces the engine uses to determent if you can unduck failed)
[#] Fixed CheckCollision checking collisions even if collisions are disabled(IsCollisionEnabled = false)
[#] JoltPhysicsObject::GetName() now returns a proper name instead of "NoName"
In Gmod If you used tostring(Entity(1):GetPhysicsObject()) it returned NoName instead of player_stand or player_crouch.
[#] Fixed a crash

Related issues:
fixes #128
fixes #164
fixes #102
fixes #137
fixes #85
fixes #125 (Read the install.md)

Over the next few days, I want to fix more issues.

[#] Fixed some engine traces failing.
 (some traces the engine uses to determent if you can unduck failed)
[#] Fixed CheckCollision checking collisions even if collisions are disabled(IsCollisionEnabled = false)
[#] JoltPhysicsObject::GetName() now returns a proper name instead of "NoName"
In Gmod If you used tostring(Entity(1):GetPhysicsObject()) it returned NoName instead of player_stand or player_crouch.
@RaphaelIT7 RaphaelIT7 changed the title Small bug fixes Some Issue fixes Oct 1, 2023
@Joshua-Ashton
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The reason the portal back exists right now is because with it enabled, walking up static props ends up with the player getting stuck sometimes.

@RaphaelIT7
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I will test a bit around with it.

RaphaelIT7 and others added 2 commits October 1, 2023 21:32
[+] Added install.md to help users install Volt.
[#] Fixed a crash
[#] Set m_bSimulating to true after m_ContactListener.PostSimulationFrame()
@Joshua-Ashton
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Can you split these fixes out into separate MRs?

@RaphaelIT7
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Every fix or some specific fixes?

@Joshua-Ashton
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Please all of the fixes, or at least into separate commits.

@RaphaelIT7
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RaphaelIT7 commented Oct 1, 2023

 Please all of the fixes, or at least into separate commits.

Will be done. Gimme a few min.

@RaphaelIT7
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Should be done. Should I make a separate PR for each future fix, or is it okay if they have their separate commit?

@RaphaelIT7 RaphaelIT7 closed this Nov 3, 2023
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