CHANGELOG:
Version 1.4:
+New sky! Looks much more realistic
-Options for vanilla sun/moon - I recommend using custom sun and vanilla moon
+Added fog/rain effects/underwater/lava fog
+New water - nice and wavy
+Film grain - removes banding, but I still need to animate it
+Added setting for grass shadows
+Added setting for shadow strength
+Made menus actually readable (thank God)
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*Quote: "Fixed the goddamn jenky-ass specular"
*Fixed penumbra size mixing between solids and transparents
*Fixed spider eyes being super bright
*Fixed vanilla clouds (they just kinda work now)
*Completely fixed torchlight desaturation
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Version 1.3:
+Specular (more or less)
+Bloom (finally)
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*Fixed desaturation affecting lit areas
*Tweaked sky colors sligthly
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Version 1.2:
+Optimization
+Much improved sky
+Waving blocks
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*Fixed color on transparent blocks when not using transparent shadows
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Version 1.1:
+Optimization
+Shadows on transparent objects
+Nighttime desaturation
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*Fixed shadow issues (PCSS/Colored shadows)
*Fixed discoloration on transparent blocks
*Fixed beacon beam
*Fixed rain/snow
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-Removed/tweaked a few options
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Version 1.0:
+Original
+Added liek literally everything