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KBNHud v417A2: Nuka-Cola Quantum Edition
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Disabled main menu Halloween background and fixed secret button. Also, I
have begun preliminary support for new Steam controller HUD elements,
however, testing and refining these requires me to have a steam
controller, and that requires money that I don't have. The name comes
from that fact that I forgot Halloween event had ended due to playing so
much Fallout 4.
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Jotunn committed Nov 20, 2015
1 parent 68c130b commit 1a93e16
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Showing 53 changed files with 8,189 additions and 60 deletions.
33 changes: 33 additions & 0 deletions KBNHud/resource/ClientScheme.res
Original file line number Diff line number Diff line change
Expand Up @@ -498,6 +498,7 @@ Scheme
{
// UI buttons, custom font, (256x64)
"Buttons" "materials/vgui/fonts/buttons_32.vbf"
"ButtonsSC" "materials/vgui/fonts/buttons_sc.vbf"
}


Expand Down Expand Up @@ -2304,6 +2305,38 @@ Scheme
"scaley" "0.4"
}
}
GameUIButtonsSteamController
{
"1"
{
"bitmap" "1"
"name" "ButtonsSC"
"scalex" "0.5"
"scalex_lodef" "0.75"
"scaley" "0.5"
"scaley_lodef" "0.75"
}
}
GameUIButtonsSteamControllerSmall
{
"1"
{
"bitmap" "1"
"name" "ButtonsSC"
"scalex" "0.25"
"scaley" "0.25"
}
}
GameUIButtonsSteamControllerSmallest
{
"1"
{
"bitmap" "1"
"name" "ButtonsSC"
"scalex" "0.15"
"scaley" "0.15"
}
}
"GameUIButtonText"
{
"1"
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2 changes: 1 addition & 1 deletion KBNHud/resource/GameMenu.res
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Expand Up @@ -64,7 +64,7 @@
}
"KBNHudButton"
{
"command" "engine play ui/halloween_boss_defeated.wav"
"command" "engine play ambient/cow1.wav"
"label" " "
}
"TrainingButton"
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