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Witchwater from mycellium blocks #37
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I might add the old way back in, this was an "artifact" of the Ex Nihilo 2 port |
That might be a good way to go for automation's sake. On Sep 21, 2016, at 11:51 PM, Jozufozu <notifications@github.commailto:notifications@github.com> wrote: I might add the old way back in, this was an "artifact" of the Ex Nihilo 2 port — |
You can still automate it if you pump in water and spores, barrels do support pipes |
I think the current way is fine, but it should be documented in JEI. Ex Compressum used to add NEI support for barrels, but since this mod is now actively developed it probably fits better to be implemented here. |
If we need one spore per soul sand block - and soul sand blocks are needed for quartz - then the drop chance for the spores should be increased. Alternative a way to duplicate/multiply the witch water would be nice. Maybe surround a barrel filled with Witchwater with a barrel filled with water - then the Witchwater barrel will empty and the surrounding barrels will transform to Witchwater? Could be fun to automate that :) Personally I prefer the mycelium surrounded barrel to make witch water - having more multi block constructs in the game is fine. |
It seems a (oak) barrel which was used to make soul sand remembers that it had Witchwater in it - filling it again with a bucket of water results in a barrel filled with Witchwater - while this is an easy way to multiply Witchwater I think it is a bug? |
This bug also prevents a barrel from being filled via pipes - breaking and placing the barrel again allows it to be filled correctly. So this makes it currently impossible to automate soul sand. |
Does ENO not support making witchwater? I placed water in barrels with mycellium around it, but it does not make witchwater.
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