Skip to content

JuanMMontoya/WDRL-ext

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

2 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Wide & Deep Reinforcement Learning Extended for Grid-Based Games

Wide and Deep Reinforcement Learning (WDRL) implementation in Pac-man using our Wide Deep Q-networks (WDQN). This is an extension of the original paper that you can download here.

In this new version, we developed the idea to turn the wide component off and on again. This creates replays for both a pure DQN and a WDQN and thus forces the deep component to work independently (namely when the wide component is switched off).

For a complete explanation of our new version, you can access here our chapter of this book.

WARNING!

This repository just includes the new files necessary for replicating the results of our chapter to the Springer book about Agents and Artificial Intelligence. This repository was created for being used in combination with the past one. For accessing our past repository and for a more detailed explanation of the code, you can click here.

Citation

Please cite our research if it was useful for you:

@incollection{
author="Montoya, Juan M.
and Doell, Christoph
and Borgelt, Christian",
editor="van den Herik, Jaap
and Rocha, Ana Paula
and Steels, Luc",
title="Wide and Deep Reinforcement Learning Extended for Grid-Based Action Games",
booktitle="Agents and Artificial Intelligence",
year="2019",
publisher="Springer International Publishing",
address="Cham",
pages="224--245",
isbn="978-3-030-37494-5"
}


About

Code for the Springer Publication "Wide and Deep Reinforcement Learning Extended for Grid-Based Action Games"

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published