Console based dungeon crawler.
One weapon, two off hand options, magic options.
When playing you only have one enemy (skelyguy).
One potion to use.
TODO:
+ Set Up Basic Combat Options ( Complete )
+ Spawn Enemy ( Complete )
+ Have A Complete Combat Loop ( Complete )
# Set Up Enemy Type
- Dynamic Difficulty ( Needs Improvement )
+ Get Player Input Loop ( Complete )
! Create Multiple Weapon Slots ( In Progress )
! Create Player Inventory ( In Progress )
# Allow switching of weapons
# Implement Magic
- Balance Basic Combat ( Needs Improvement )
! Create Functional Display for Combat ( In Progress )
# Create Display for Menu: Inventory, In-Game, Lobby
A little menu, switch weapons from offhand (shield, sword, dagger).
10 options, this restriction comes from 0-9 on the number (knumber) pad:
- Light Attack
- Heavy Attack
- Block
- Light Magic
- Heavy Magic
- Special Magic
- Use Item
- Escape
- Open Inventory
- In-Game Menu
- Dungeons
- Exploration
- Open World (TBD)
- Storyline (TBD)
Stone Story
The Legend of Zelda