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KnumberKnights

Console based dungeon crawler.

Tasks

Priority:

1. Basic Combat ( In Progress )

One weapon, two off hand options, magic options.
When playing you only have one enemy (skelyguy).
One potion to use.

TODO:
+ Set Up Basic Combat Options ( Complete )
+ Spawn Enemy ( Complete )
+ Have A Complete Combat Loop ( Complete )
# Set Up Enemy Type
- Dynamic Difficulty ( Needs Improvement )
+ Get Player Input Loop ( Complete )
! Create Multiple Weapon Slots ( In Progress )
! Create Player Inventory ( In Progress )
# Allow switching of weapons
# Implement Magic
- Balance Basic Combat ( Needs Improvement )
! Create Functional Display for Combat ( In Progress )
# Create Display for Menu: Inventory, In-Game, Lobby

Basic Combat Logic Loop

A little menu, switch weapons from offhand (shield, sword, dagger).
10 options, this restriction comes from 0-9 on the number (knumber) pad:

  1. Light Attack
  2. Heavy Attack
  3. Block
  4. Light Magic
  5. Heavy Magic
  6. Special Magic
  7. Use Item
  8. Escape
  9. Open Inventory
  10. In-Game Menu

2. Advanced Combat

3. Multiple Levels

Preffered:

  1. Dungeons
  2. Exploration

Optional:

  1. Open World (TBD)
  2. Storyline (TBD)

Inspiration:

Stone Story
The Legend of Zelda

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Console based dungeon crawler.

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