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Create a class to specifically handle mesh manipulation #202

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ghost opened this issue May 17, 2014 · 0 comments
Open

Create a class to specifically handle mesh manipulation #202

ghost opened this issue May 17, 2014 · 0 comments

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@ghost
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ghost commented May 17, 2014

Currently Mesh class has helper methods to create submesh and their contents (vertex, index, ...). Those methods must be moved to a new class whose task is to manipulate a mesh and theirs submeshes

This class must be reusable during the game lifetime.

@ghost ghost added this to the v0.4.6 milestone May 17, 2014
@ghost ghost added enhancement labels May 17, 2014
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