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Currently Mesh class has helper methods to create submesh and their contents (vertex, index, ...). Those methods must be moved to a new class whose task is to manipulate a mesh and theirs submeshes
This class must be reusable during the game lifetime.
The text was updated successfully, but these errors were encountered:
Currently Mesh class has helper methods to create submesh and their contents (vertex, index, ...). Those methods must be moved to a new class whose task is to manipulate a mesh and theirs submeshes
This class must be reusable during the game lifetime.
The text was updated successfully, but these errors were encountered: