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Modules overview

Julien Pires edited this page Aug 2, 2013 · 5 revisions

Home ▸ Modules overview

Asset management

Asset management module provides tools to manage assets during the lifecycle of application. You can load, find and unload assets with a good level of granularity.

See asset management presentation for more information.


Component system

Component system provides an easy way to create many type of game objects very fastly. With this system the application is data driven and you can test different type of functionality in a very short time.

See component system presentation for more information.


Input

Input module provides tools to work with input peripheral in an abstract way.

See input management presentation for more information.


Graphics engine

The graphics engine allows rendering of 3D scenes.

See graphics engine presentation for more information.