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  • Toronto, Canada
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JustinLycklama/README.md

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I love the creative side of coding. This means exploring and expanding my own technical limits by trying to create fun things.


Games

In Escape from Io, manage a variety of robots to navigate though a rocky terrain.

Delegate tasks and optimize robot efficiency to escape the planet as fast as possible. ( UI Designer wanted 😅 )

Explore.mp4

User Interfaces

As a Software Engineer I also appreciate modularity, and my experience in front end brings that to User Interfaces.

Coming from an iOS background, I love creating components that adapt and animate to any set of input.


Computer Graphics

I have not been able to explore shaders professionaly... but I think they are really cool!

Diving in to Metal (Apple's shader language) I created a 3d version of Conways game of life.

Apple Specifics

Spending years in iOS development, I like to dive into the device specific features of apple devices.

Playing around with Sirikit, App groups and Shortcuts, I made a simple app to remember your location when you say a certin phrase, "That Looks Cool".

Open the app later to see your saved locations, and export them into google maps or other platforms

ThatLooksCool



Commit Snake 🐍

github-snake

Pinned

  1. Escape-From-Io Escape-From-Io Public

    Escape from Io: A resource management and exploration simulator

    C#

  2. ConwaysCube ConwaysCube Public

    Swift 1

  3. RayTracer RayTracer Public

    Simulates rays to create an image of a scene with color and shadow

    C

  4. OpenGL OpenGL Public

    C++ OpenGL library with no user interface. Platform independent

    C++

  5. ClassicClientiOS ClassicClientiOS Public

    Basic workflows in an iOS app

    Swift

  6. UnityReactiveGrid UnityReactiveGrid Public

    Reactive NxN grid for unity UI

    C# 1