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ui_inventoryedit.h
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ui_inventoryedit.h
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/********************************************************************************
** Form generated from reading UI file 'inventoryedit.ui'
**
** Created by: Qt User Interface Compiler version 5.2.1
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/
#ifndef UI_INVENTORYEDIT_H
#define UI_INVENTORYEDIT_H
#include <QtCore/QVariant>
#include <QtWidgets/QAction>
#include <QtWidgets/QApplication>
#include <QtWidgets/QButtonGroup>
#include <QtWidgets/QDialog>
#include <QtWidgets/QHeaderView>
#include <QtWidgets/QPushButton>
#include <QtWidgets/QTextBrowser>
#include <QtWidgets/QTextEdit>
QT_BEGIN_NAMESPACE
class Ui_InventoryEdit
{
public:
QTextBrowser *textBrowser;
QPushButton *pushButton;
QTextEdit *setInventory;
QPushButton *pushButton_2;
void setupUi(QDialog *InventoryEdit)
{
if (InventoryEdit->objectName().isEmpty())
InventoryEdit->setObjectName(QStringLiteral("InventoryEdit"));
InventoryEdit->resize(422, 355);
textBrowser = new QTextBrowser(InventoryEdit);
textBrowser->setObjectName(QStringLiteral("textBrowser"));
textBrowser->setGeometry(QRect(40, 40, 341, 71));
pushButton = new QPushButton(InventoryEdit);
pushButton->setObjectName(QStringLiteral("pushButton"));
pushButton->setGeometry(QRect(120, 120, 161, 32));
setInventory = new QTextEdit(InventoryEdit);
setInventory->setObjectName(QStringLiteral("setInventory"));
setInventory->setGeometry(QRect(40, 160, 341, 91));
pushButton_2 = new QPushButton(InventoryEdit);
pushButton_2->setObjectName(QStringLiteral("pushButton_2"));
pushButton_2->setGeometry(QRect(120, 260, 161, 32));
retranslateUi(InventoryEdit);
QMetaObject::connectSlotsByName(InventoryEdit);
} // setupUi
void retranslateUi(QDialog *InventoryEdit)
{
InventoryEdit->setWindowTitle(QApplication::translate("InventoryEdit", "Dialog", 0));
pushButton->setText(QApplication::translate("InventoryEdit", "Get Inventory Value", 0));
pushButton_2->setText(QApplication::translate("InventoryEdit", "Set Inventory Value", 0));
} // retranslateUi
};
namespace Ui {
class InventoryEdit: public Ui_InventoryEdit {};
} // namespace Ui
QT_END_NAMESPACE
#endif // UI_INVENTORYEDIT_H