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EndianBinaryReader - memoryview Material and AnimationController fix Unity 2020 update Nodehelper todict fix for ptrs
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1093: "m_CorrespondingSourceObject", | ||
1121: "m_PrefabInstance", | ||
1138: "m_PrefabAsset", | ||
1152: "FileSize", | ||
} |
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__version__ = "1.4.5" | ||
__version__ = "1.4.6" | ||
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from .environment import Environment | ||
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from enum import Enum | ||
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class SpriteMeshType(Enum): | ||
kSpriteMeshTypeFullRect = 0 | ||
kSpriteMeshTypeTight = 1 |
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Oops, something went wrong.
Please be careful with tuple comparisons like this because the
>
and<=
operators only work as expected here with tuples of the same dimension. For example(5,0,0,0) <= (5,0)
=>False
and(5,0,0,0)[:2] <= (5,0)
=>True
.