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This repository has been archived by the owner on Oct 18, 2023. It is now read-only.

Releases: K4ryuu/Karyuu-Library

SM1.11 compatable release

29 Nov 14:32
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Glove support and so

20 Nov 17:22
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Tons of changes

07 Aug 19:57
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  • Added Karyuu_ClientHasDefuser
  • Added Karyuu_IntDotBuilder (converts 4124543 int to 4.124.543 string)
  • Added Karyuu_GiveClientDefuser
  • Added Karyuu_RemoveClientDefuser
  • Added Karyuu_HealthShotOffset
  • Added Karyuu_GetClientGrenades
  • Added GetClientHealtshots
  • Added CPrintToChatAllExcept
  • Added Karyuu_IsStringSimpleNumber
  • Added Karyuu_GetPing
  • Added Karyuu_GetLoss
  • Added LazyCloseHandle
  • Added Karyuu_GenerateUUID
  • Upgraded KARYUU_LOOP_CLIENTS
  • Upgraded KARYUU_LOOP_PLAYERS
  • Upgraded Karyuu_IntToString
  • Upgraded Karyuu_RegCommand
  • Upgraded Karyuu_RestartGame
  • Fixed Karyuu_CreateFile
  • Fixed Karyuu_DeleteArrayList
  • Fixed Karyuu_PrepareSound
  • Fixed Karyuu_CreateDirectory
  • Fixed Karyuu_RandomFloat

Shuffle, Defines, Fixes

08 Jun 18:34
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Added ShuffleString func, new defines and some fixes.

Full Changelog: V1.1...V1.2

Upgrade

29 May 10:35
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  • Added default knives into weapon stock suppors
  • Fixed some stocks
  • Removed unused defines

Full Changelog: V1.1...Upgrade

New stocks & fixes

25 May 17:40
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38 new stocks:

  • Karyuu_GetArmor
  • Karyuu_GetClientDeaths
  • Karyuu_GetVehicle
  • Karyuu_ToggleThirdPerson
  • Karyuu_IsInThirdPerson
  • Karyuu_GetObserverTarget
  • Karyuu_SetObserverTarget
  • Karyuu_GetFOV
  • Karyuu_SetFOV
  • Karyuu_LastLocation
  • Karyuu_GetScore
  • Karyuu_SetScore
  • Karyuu_EndsWith
  • Karyuu_RemoveAllDecals
  • Karyuu_IsClientReloading
  • Karyuu_Impulse
  • Karyuu_FetchSringByFieldName
  • Karyuu_FetchIntByFieldName
  • Karyuu_FetchFloatByFieldName
  • Karyuu_FetchBoolByFieldName
  • Karyuu_GetPrimaryAmmoType
  • Karyuu_SetPrimaryAmmoType
  • Karyuu_GetSecondaryAmmoType
  • Karyuu_SetSecondaryAmmoType
  • Karyuu_GetPrimaryClip
  • Karyuu_SetPrimaryClip
  • Karyuu_GetSecondaryClip
  • Karyuu_SetSecondaryClip
  • Karyuu_SetClips
  • Karyuu_GetPrimaryAmmoCount
  • Karyuu_SetPrimaryAmmoCount
  • Karyuu_GetSecondaryAmmoCount
  • Karyuu_SetSecondaryAmmoCount
  • Karyuu_SetAmmoCounts
  • Karyuu_GetViewModelIndex
  • Karyuu_SetViewModelIndex
  • Karyuu_IsWeaponReloading
  • Karyuu_HasWeapon

Full Changelog: V1.0...V1.1

Release - V1.0

06 May 23:41
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