2D Topdown Shooter Godot Game
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audio Added shield object and key map Aug 27, 2015
fonts buttons styles fix and main menu kobuge logo added Aug 9, 2015
gfx Added shield object and key map Aug 27, 2015
maps
materials Main menu buttons fix, added preview map images Aug 7, 2015
misc
scenes healthbar bug fixed Aug 27, 2015
scripts Fix some memory leaks using free() (#57) Sep 21, 2017
styles/buttons Added buttons animations and styles Aug 8, 2015
.gitignore Crates! May 9, 2015
LICENSE Initial commit May 5, 2015
README.md Fix Markdown formatting Jun 17, 2016
engine.cfg Added shield object and key map Aug 27, 2015
icon.png Changed icon to found Ringed faster from the Godot projects view Jun 18, 2015
icon.png.flags

README.md

Ringed

Ringed is a top-down shooter at an early stage of development. The character is surrounded by bloodthirsty monster and must fight to survive.

The game is developed using the awesome open source Godot engine by a team of free/libre software aficionados called KOBUGE-Games.

How to play

  • Movement: WASD
  • Sprint: Shift
  • Dodge: Double press WASD
  • Shoot: Left mouse button
  • Switch weapon: Right mouse button

The default key bindings can be configured via the in-game menu.

License

Ringed - 2D top-down shooter made with Godot Engine
Copyright (C) 2015-2016 KOBUGE Games

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.

GPLv3