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Lehon Temple Exterior - Mandalorian ambush scene issues #286

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DarthParametric opened this issue Sep 25, 2019 · 0 comments
Closed

Lehon Temple Exterior - Mandalorian ambush scene issues #286

DarthParametric opened this issue Sep 25, 2019 · 0 comments
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Minor Issue Aesthetic issue or other problem that isn't really a bug Module: Lehon Issue occurs primarily on the Unknown World Type: Conversation This issue is a DLG-specific bug/error Type: Scripting This issue is related specifically to a scripting bug/error Type: Template This issue is related specifically to a template like a UTC. UTI, UTP, etc.

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@DarthParametric
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DarthParametric commented Sep 25, 2019

When getting ambushed by the stealthed Mandos next to the temple, the party members can suddenly warp positions due to being right on top of the Mando spawn points. Could be solved by properly jumping the whole party, not just the player.

Additionally, it seems combat starts before the scene actually ends, presumably due to the Mandos spawning in hostile. Might need to change them to neutral and set them hostile on the exit node.

@DarthParametric DarthParametric added Type: Conversation This issue is a DLG-specific bug/error Minor Issue Aesthetic issue or other problem that isn't really a bug Module: Lehon Issue occurs primarily on the Unknown World Type: Scripting This issue is related specifically to a scripting bug/error Type: Template This issue is related specifically to a template like a UTC. UTI, UTP, etc. labels Sep 25, 2019
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Labels
Minor Issue Aesthetic issue or other problem that isn't really a bug Module: Lehon Issue occurs primarily on the Unknown World Type: Conversation This issue is a DLG-specific bug/error Type: Scripting This issue is related specifically to a scripting bug/error Type: Template This issue is related specifically to a template like a UTC. UTI, UTP, etc.
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