Lehon Temple Exterior - Mandalorian ambush scene issues #286
Labels
Minor Issue
Aesthetic issue or other problem that isn't really a bug
Module: Lehon
Issue occurs primarily on the Unknown World
Type: Conversation
This issue is a DLG-specific bug/error
Type: Scripting
This issue is related specifically to a scripting bug/error
Type: Template
This issue is related specifically to a template like a UTC. UTI, UTP, etc.
When getting ambushed by the stealthed Mandos next to the temple, the party members can suddenly warp positions due to being right on top of the Mando spawn points. Could be solved by properly jumping the whole party, not just the player.
Additionally, it seems combat starts before the scene actually ends, presumably due to the Mandos spawning in hostile. Might need to change them to neutral and set them hostile on the exit node.
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