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Ebon Hawk - Galaxy map cutscene not firing? #610
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We don't touch the trigger (newgeneric006.utt) or its OnEnter script (k_pebo_showmap). You could check the Override for the script, otherwise extract the one from ebo_m12aa.mod and make sure it matches this:
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Apologies. I've been trying to open the script for an hour using different tools, but I can't remember how to get it working and I can't find my notes on how it's done. It's not in the Override folder though. |
Hmm... This may be related and it doesn't look good. Presumably I was just given the stowaway (Sasha) quest, and it shows on the feedback section, but it's not on my active quests, nor does the food storage box in the cargo hold say anything new. There's basically no new quest and I honestly don't know why. Quest is called "Dwindling Supplies" according to feedback. |
This sounds like a problem on your end, not with K1CP. |
Yeah, after playing some more it became clear my hardware has a hard time firing specific things. Happened with Sharina Fizark's trigger next to the hunting lodge as well. I'd say you can chalk this up along with #590 and maybe #609 as issues on my end, simply because of how random they sound. Next batch should be more pertinent, as I know what to look out for on my end now. |
Found the source of the problem; indeed, no issues on K1CP's part: "Removed Ebon Hawk Nav Computer Tutorial" from Tutorial Remover. Had no idea that was in there. What I don't understand is how that also seems to break the Sasha quest, but it's clear that's also linked to that mod. |
TSLPatcher bug. One of Sasha's scripts has a |
Not sure what happened here. There's supposed to be a cutscene the first time you enter the Ebon Hawk's cabin, but it failed to fire for me this time. I checked a playthrough on YouTube and this is what it's supposed to say:
[This is the Galaxy Map [...].]
[When you are ready to leave Dantooine [...].]
[A destination is still stored [...].]
I don't know how this could be an issue on my end, but I don't think K1CP could've screwed with this either. I'll add the issue just in case. Maybe someone else could double check with the latest version installed. The first time I entered the cabin was before the PC was actually allowed to leave Dantooine yet.
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