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Merge pull request #688 from rsparkyc/master
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Proc avi units no longer reset to 100 on craft load
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rsparkyc committed Jun 12, 2017
2 parents c22d462 + bd41cc7 commit 92a8a81
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Showing 2 changed files with 1 addition and 1 deletion.
Binary file modified GameData/RP-0/Plugins/RP0.dll
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2 changes: 1 addition & 1 deletion Source/ProceduralAvionics/ModuleProceduralAvionics.cs
Original file line number Diff line number Diff line change
Expand Up @@ -190,6 +190,7 @@ private void MassLimitChanged(BaseField arg1, object arg2)
private void AvionicsConfigChanged(BaseField arg1, object arg2)
{
AvionicsConfigChanged();
ResetTo100();
}

private void AvionicsConfigChanged()
Expand Down Expand Up @@ -283,7 +284,6 @@ private void UpdateCurrentConfig()
ProceduralAvionicsTechManager.GetProceduralAvionicsConfig(avionicsConfigName);
oldAvionicsConfigName = avionicsConfigName;
SetMinVolume(true);
ResetTo100();
}
#endregion

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