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DMagic Orbital Science #4
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That sounds good to me. I haven't tried DMagic's mod, but SCANSat makes perfect sense. |
I'm working on RLA, but I'll add a DMagic config to RO (probably won't need to change too much, just tag the parts as RO supported, and make sure masses and sizes line up with real life science parts). We should certainly make sure that FinePrint works with RP-0 since it'll be added to stock in the next rev. |
Thanks! FinePrint works fine. @Arsonide is very aware of RSS issues and has been awesome with them. |
Do you want me to exclude RP-0 in my SCANsat CTT configs, like I did for Orbital Science?
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@DMagic1 yes, thanks! |
Update with upstream master
I have no idea if RealismOverhaul supports the Orbital Science mod, but I'd love it if we did. It expands sensors, contracts, and science options. Orbital Science + SCANsat gives a very realistic feel to the game, and encourages the building of craft to perform specific missions.
This will almost certainly result in extra science being generated, but I'm okay with that. :)
http://forum.kerbalspaceprogram.com/threads/64972-0-25-DMagic-Orbital-Science-New-Science-Parts-V0-8-6-1-(10-20-14)
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