Skip to content

Commit

Permalink
Improve drain valve behavior
Browse files Browse the repository at this point in the history
  • Loading branch information
Capkirk123 committed Mar 9, 2024
1 parent 3487187 commit 5f8347f
Showing 1 changed file with 27 additions and 0 deletions.
27 changes: 27 additions & 0 deletions GameData/RealismOverhaul/RO_Resources.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -5,12 +5,19 @@
RESOURCE_DEFINITION
{
name = CharredAblator
displayName = Charred Ablator
abbreviation = ChrAb
density = 0.000925
hsp = 200
flowMode = NO_FLOW
transfer = NONE
isTweakable = False
unitCost = 0.0
RESOURCE_DRAIN_DEFINITION
{
isDrainable = false
showDrainFX = false
}
}

RESOURCE_DEFINITION
Expand Down Expand Up @@ -158,6 +165,11 @@ RESOURCE_DEFINITION
transfer = PUMP
isTweakable = True
isVisible = true
RESOURCE_DRAIN_DEFINITION
{
isDrainable = false
showDrainFX = false
}
}

// Create new Kerosenes, change old Kerosene to JP-4 or the like.
Expand Down Expand Up @@ -636,6 +648,14 @@ RESOURCE_DEFINITION
}
//Don't allow solid fuels to be drained
@RESOURCE_DEFINITION[NGNC]:FOR[RealismOverhaul]
{
RESOURCE_DRAIN_DEFINITION
{
isDrainable = false
showDrainFX = false
}
}
@RESOURCE_DEFINITION[HTPB]:FOR[RealismOverhaul]
{
RESOURCE_DRAIN_DEFINITION
Expand Down Expand Up @@ -745,4 +765,11 @@ RESOURCE_DEFINITION
@RESOURCE_DEFINITION[_*]:LAST[RealismOverhaul]
{
!amountUnit = DEL
}
@RESOURCE_DEFINITION[*]:LAST[RealismOverhaul]
{
%RESOURCE_DRAIN_DEFINITION
{
%drainForceISP = 0.1
}
}

0 comments on commit 5f8347f

Please sign in to comment.