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Fix some git merge weirdness in readme
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gotmachine committed Jan 13, 2023
1 parent 106ef85 commit 84f961a
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5 changes: 1 addition & 4 deletions README.md
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Expand Up @@ -164,7 +164,7 @@ If doing so in the `Debug` configuration and if your KSP install is modified to
- The FastLoader patch also include a fix for [issue #69](https://github.com/KSPModdingLibs/KSPCommunityFixes/issues/69), KSP bug causing loading hangs when an invalid `*.png` file is being loaded.
- TextureLoaderOptimizations : the patch has been depreciated, equivalent functionality has been integrated in the more general FastLoader patch.
- ConfigNodePerf : Fixed the `Game.Updated()` patch not being applied due to an AmbiguousMatchException when finding the target method.
- StockAlarmCustomFormatterDate : issue was fixed in KSP 1.12.4 so the patch doesn't apply to this version anymore
- StockAlarmCustomFormatterDate : issue was fixed in stock so the patch doesn't apply to KSP 1.12.4+
- RoboticsDrift : the patch now only apply to KSP 1.12+, as prior KSP versions have minor differences in the robotics code ultimately causing various bugs when the patch is applied, see [issue #72](https://github.com/KSPModdingLibs/KSPCommunityFixes/issues/72).

##### 1.23.0
Expand All @@ -176,9 +176,6 @@ If doing so in the `Debug` configuration and if your KSP install is modified to
##### 1.22.2
- Fix stock bug in SaveUpgradePipeline exposed by ModUpgradePipeline: the stock SaveUpgradePipeline blows up if an UpgradeScript does not apply to both sfs and craft contexts.

##### 1.22.1
- Fix stock bug in SaveUpgradePipeline exposed by ModUpgradePipeline: the stock SaveUpgradePipeline blows up if an UpgradeScript does not apply to both sfs and craft contexts.

##### 1.22.1
- Add KSPAssembly attribute to MultipleModulePartAPI as well, and add the KSPAssemblyDependency to KSPCommunityFixes just in case.
- Set AssemblyVersion to 1.0 and only increment AssemblyFileVersion and KSPAssembly
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