Skip to content

Kaedim/working-at-kaedim

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

9 Commits
 
 

Repository files navigation

Working at Kaedim

Welcome!

If you are considering applying to Kaedim and want to learn more, you’re in the right place.

How to apply

We are hiring for a lot of roles. Priorities: Software Engineer, Machine Learning Engineer, UI/UX Designer, Customer Support Engineer, Customer Success Manager, Recruiter, Executive Assistant, Marketing and Content Creator

You can apply directly through Wellfound OR by emailing recruiting@kaedim3d.com with your CV, GitHub/Portfolio link, and brief answers to the following questions:

  • Which position do you want to interview for?
  • What have you done in the past that can be considered as evidence of exceptional ability?
  • Tell us about a time that you most successfully hacked some computer/non-computer system to your advantage.
  • Why is what we are building interesting to you?
  • Where are you currently based?
  • Do you want to work in the office 5 days a week?

What do we do

We are an AI startup building Machine Learning algorithms to turn images into digital 3D models. We have the most accurate, game-ready 2d → 3d asset generation pipeline by using our AI and in-house art team. Currently, we are offering a 10x speed up to 3D asset creation pipelines of game developers, working with partners like Netflix, Voodoo, Upland, Azra Games.

Vision and mission

Kaedim’s vision is to accelerate the transition to a digital world powered by 3D content.

Our team is developing the next generation of tools for digital creators to accelerate their workflows and give them back time to be more creative.

Why does this matter

  • Digital 3D content is the future. Everything slowly turns to 3D with games being the pioneers. Then product design and architecture have been using 3D modelling for decades, e-commerce and 3D printing followed and the list goes on. We are building the future. We want to change slowly into rapidly.
  • At the same time, producing 3D content is one of a business's most expensive activities. It is really time-consuming, very manual, and requires expensive software with steep learning curves. We are going to solve this problem.
  • Fundamentals: 3D content creation is unscalable, and current processes are very old, with huge room for optimization. Using AI to solve this problem propels us even further.
  • Gaming is bigger than all the other entertainment sectors combined and growing at a staggering pace.
  • In short, we are empowering creators to focus on what matters most, do more with less, and save time to invest in quality. We will be a unicorn helping everyone from indie game devs, to XBOX and Amazon realise this new potential. That is impact!

Results so far

  • 250+ businesses onboard (game devs, product designers, e-commerce and 3D printing companies, etc)
  • Net profitable within 12 months of our original launch
  • Leaders of the field with the only product in the market that generates “ready-to-use” 3D models
  • Backed by the best in the world: a16z games https://a16z.com/announcement/investing-in-kaedim/
  • Many failures and many lessons 💪

Locations

  • San Francisco, US
  • London, UK

Everyone comes to the office 5+ days a week. If you prefer working in a remote or hybrid setting, we would not recommend applying.

Who we are looking for

  • Engineering: minimum 2 years of experience writing professional production-level code in your respective stack. If you are still at university or a recent graduate, impressive personal projects count too. Equivalent for non-engineering roles.
  • Strong culture fit (see below). High energy, true owner, cares deeply, goes above and beyond.
  • Big plus: Familiarity with Blender, other 3D modelling software, or game development.
  • High interest/passion for the intersection of art and technology
  • You do not need to be a gamer.

Culture

At Kaedim, every team member is:

  • Hardworking
  • Ambitious
  • Resilient
  • Proactive
  • Humble
  • Autonomous and accountable

In summary, we hire for passion, work ethic, discipline and autonomy. We believe that everything else can be learned.

The problems we are solving are hard, and we want people who want to solve hard problems.

We value speed of execution over perfection. Products are never perfect when they are first released. We iterate daily to reach there.

You will not be micromanaged. You will have tons of freedom, and you will own your work. Extreme ownership and accountability.

If you are passionate about empowering creators, working at the intersection of art and technology, working with driven people with a high amount of autonomy, and seeing the results of your work quickly go to production - this might be a good fit for you.

If you join us, you’ll be one of the first 10 engineering hires. This means:

  1. You’ll help make our product a world-class service for some of the most successful AAA titles and 3D artists all around the world.
  2. You’ll help shape the product into a staple for 3D content creation pipelines.
  3. You’ll help set world-class engineering practices.
  4. You’ll help build a world-class team.
  5. You’ll have a direct impact on the direction and progress of our product from DAY 1 (everyone pushes to production daily).

What is work/life balance like at your company?

Kaedim is our number one priority and we all make significant sacrifices daily. We are in this to make it huge and do the best work of our lives.

People usually leave work late at night. As a result of being an early-stage startup, we wouldn’t want to hide this reality from prospective candidates: raw hours make a big difference in the impact we can make right now. So, the team works through most evenings and on some weekends, but it’s driven by personal ambition. No one tells you how many hours to work, but the team has rocketship speed.

Are you open to bringing on interns for any of your roles?

Unfortunately, we don’t have the bandwidth necessary to offer a great internship program. We must invest every ounce of energy into making a great product first.

Having said that, we’ve had engineers working part-time with us during their studies who joined full-time after graduation (or dropped out). If you are still at university but have really high autonomy/speed and an appetite for large amounts of responsibility, we are encouraging you to apply.

Disclaimer: there will be little to no mentorship, you’ll have to find your own way around things that you don’t know how to do.

Compensation

  • Market average base
  • Substantial equity - you’ll be part of the founding team

Visa sponsorship

Available for the US and UK for recent graduates and candidates who are already based in those countries. We will do our best to support you.

Recruiting process

  1. (Screen)
  2. Engineering: online coding test on Coderbyte. Non-engineering: take-home assignment.
  3. Engineering: live coding session on Google Meet with team members from the team you are applying to join (SWE/MLE). Non-engineering: interview with relevant team members.
  4. All roles: 30' interview with CEO.
  5. All roles: problem-solving session.
  6. All roles: Day in the Office. A day in the office working with us on a challenge. At the end of the day, you’ll present your solution and thought process to the whole team and get to know the rest of the team members from other departments.
  7. Offer or feedback within 48 hours.

We will move quickly and will do our best not to waste your time.

Tools we use as a team

Generally speaking, teams pick whatever tools work for them to achieve the results they need.

  • IDE: up to you, most team uses VS
  • OS: Mac
  • Code: GitHub
  • Communications: Slack, Discord, Email
  • Documentation: Notion, GDocs
  • Design: Figma, Illustrator
  • 3D: Blender

Financial position

Post Series A. Backed by Tier 1 San Francisco funds (a16z, Pioneer) and several angels in the space of tech and games.

Stack

  • Product (web app, API): React, MySQL, NodeJS, Python, AWS
  • Machine Learning: Python, PyTorch, AWS

What's next?

Apply: https://wellfound.com/company/kaedim/jobs

Questions: recruiting@kaedim3d.com

More details

Website: kaedim3d.com

Demos and videos: https://www.youtube.com/@kaedim

Web app: app.kaedim3d.com

Product documentation: docs.kaedim3d.com

Press: https://www.forbes.com/sites/frederickdaso/2022/08/09/yc-backed-kaedim-helps-game-developers-generate-3d-models-using-ai/?sh=6699c932646e

Books and reads

Amp it up by Frank Slootman

Elon Musk by Walter Isaacson

The Hard Thing About Hard Things by Ben Horowitz

What You Do Is Who You Are by Ben Horowitz

Deep Work by Cal Newport

Paul Graham essays

About

Open roles at Kaedim and a summary of what it's like to work with us.

Resources

Stars

Watchers

Forks