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Create character record script #2
Added some public getters for the current classes. Also left some notes for tasks to do based on Qgears
Changed stats to animation curves, making it easier to define level growth. Also factored in bonuses when getting the stat along with weapon strength. Also added a model var for weapon class.
Equip mask now exists. Character Record now has an equip mask. Weapon now has an equip mask. Element now exists. Status Effect now exists. Item now has restriction mask, restore type, element, and status effects. Weapon now has a hit particle system and critical hit particle system.
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