Converts a 3D Model to BCM format
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LICENSE Initial commit Jan 10, 2018

What is BCM?

The BCM is a simple 3D format, which manages floating numbers and fixed numbers, indexes and skeleton animation, it reads easily and is very fast loading, I advise you to use it !


  • g++ main.cpp load.cpp bcm.cpp -lassimp -o Bin/BCMconvert
  • or use make

example :

  • BCMconvert name.obj