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Object Oriented Programming Project, Hercules Desktop Java Game Using libGdx Cross Platform, 2D Game with a gradient complexities and hardworking strategy, Passing through 3 levels with a different life natures.

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Disney-s-Hercules-Game

Game Description

Disney’s Hercules, also known in Europe as Disney’s Action Game Featuring Hercules,
is a action video game for the PlayStation and Microsoft Windows, released on June 20, 1997 by Disney Interactive,
based on the animated film of the same name.
It was released a week prior to the film’s release, and this is our edition .


Some Screenshots


Tasks Distribution

1- Map (Sherif)

2- Map2 (Saeed)

3- Hercules (Omar)

4- BabyDragon (Sherif)

5- Swords & HUD (Youssef)

6- TallPiller (Osama)

7- Coins (Saeed)

8- FeatherSack & Block (Omar)

9- Herculad & GradedStairs (Osama)

10- SwordsCollision (Youssef)

11- FireballCannons (Saeed)

12- MovingCharacters & GameOver (Sherif)

13- Sound Adding (ALL)

14- Intro & Game Main Menu (Sherif)

15- Game Instructions (Saeed)

16- Sounds And Jumping (Omar)

17- Settings (Youssef)

18- Level Password (Osama)

19- Android Game (Omar)

20- Scoreboard (Sherif)

21- Level2 Map (Sherif)

22- Code Refactoring (Sherif)

22- Letters & Wolfs (Osama)

23- Chickens & Camel (Saeed)

24- Wagons & Vultures (Sherif)

25- HUD2 & Walls (Youssef)

26- Huge Refactoring (Sherif)

27- Linking All Classes & Drawing Level 2 Objects & Pooling Memory & Testing All (Sherif)

28- Bugs Fixing & Adding .jar File (Sherif)

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Object Oriented Programming Project, Hercules Desktop Java Game Using libGdx Cross Platform, 2D Game with a gradient complexities and hardworking strategy, Passing through 3 levels with a different life natures.

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