The Sliding Tile Puzzle is a puzzle in which you have to slide four white tiles to the right of the four black tiles. With one empty space, tiles can jump over 1,2,3, or 4 tiles. However, the bigger the jump, the more that path costs. I used A* search and various different heuristics to solve this puzzle in order to get the best balance between path cost and heuristic value. The output has two different solution, each with the different version of the heuristic I choose. The heuristics I choose were Manhattan Distance and distance from goal state.
-
Notifications
You must be signed in to change notification settings - Fork 0
Solving the Sliding Tile Puzzle using A* search and various different heuristics
License
KarlVM12/Sliding-Tile-Puzzle
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
About
Solving the Sliding Tile Puzzle using A* search and various different heuristics
Resources
License
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published