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Learning Vulkan

My intention is to (mostly) follow this tutorial: https://vulkan-tutorial.com/ before expanding upon by myself to try things out and maybe make a small abstraction layer over Vulkan for use in my own C++20 projects.

I'm using:

  • Visual Studio 2022
    • C++latest (at least C++20).
    • I'm not using C++20 modules yet but planning to in future.
    • Only testing on Windows 10 currently.
  • GLFW
  • GLM
  • Vulkan SDK v1.2.198.1
    • using the C++ bindings (vulkan/vulkan.hpp rather than .h)

If adapting for your own use you may need to adjust library paths, I've tried to make this easy via the dedicated *.props files under src\

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