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Yet another GL implementation for the Dreamcast (WIP)

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libglpp

This is a C++ implementation of libGL for the Dreamcast. There have already been at least two other implementations of libGL written in C, but they have suffered from a number of problems, including:

  • Excessive memory usage
  • Inability to test on a x86 environment, which makes improvements difficult
  • Have been buggy or incomplete, or fail to follow the standard

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Yet another GL implementation for the Dreamcast (WIP)

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