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Roguelike Dungeon Crawler Game

A single-web-page app that utilizes React and Redux to emulate a classic game called Roguelike Dungeon Crawler.

Getting Started

Live Demo

The app is based on one of FreeCodeCamp's challenges.

It meets the following criteria:

User Story: I have health, a level, and a weapon. I can pick up a better weapon. I can pick up health items.

User Story: All the items and enemies on the map are arranged at random.

User Story: I can move throughout a map, discovering items.

User Story: I can move anywhere within the map's boundaries, but I can't move through an enemy until I've beaten it.

User Story: Much of the map is hidden. When I take a step, all spaces that are within a certain number of spaces from me are revealed.

User Story: When I beat an enemy, the enemy goes away and I get XP, which eventually increases my level.

User Story: When I fight an enemy, we take turns damaging each other until one of us loses. I do damage based off of my level and my weapon. The enemy does damage based off of its level. Damage is somewhat random within a range.

User Story: When I find and beat the boss, I win.

User Story: The game should be challenging, but theoretically winnable.

Installing

  1. Clone the repository
  2. npm install
  3. npm start ==> it will automatically open your localhost:3000
  4. Have fun!

Issues

At the moment, the app does not render properly in mobile devices. Future work will be placed to fix this issue

Future work

  • Replace SVG with Animation Icons
  • Add modal window to indicate users if they've won/lost the game
  • Add more responsive styling for mobile devices

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