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nanomorph

a tiny Morphic implementation, in Rust, using NanoVG as graphics backend

(work in progress, not building yet)

Attempting to do morphic-style UI (cf. Morphic in Self, Morphic in Squeak, Morphic in AmbientTalk)

using

  • hardware-accelerated
  • draw-call-clusterbombed vector graphics.

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a tiny Morphic implementation, in Rust, using NanoVG as graphics backend

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