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optimize matrix animation #225

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andreasplesch opened this issue Dec 5, 2018 · 1 comment
Open

optimize matrix animation #225

andreasplesch opened this issue Dec 5, 2018 · 1 comment

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@andreasplesch
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andreasplesch commented Dec 5, 2018

It is common that not all TRS components of a matrix decomposition change during an animation. For example, RiggedSimple has one where only rotation changes and one where nothing changes ( KhronosGroup/glTF-Sample-Models#205 ). It may be possible to skip these no-op animations in the generated glTF for cleaner and smaller files.

@lasalvavida
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Thanks for the suggestion @andreasplesch, I agree that this would be good to have.

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