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need OpenCollada for Maya 2015 MAC #268

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CoIin opened this issue Jul 9, 2014 · 6 comments
Closed

need OpenCollada for Maya 2015 MAC #268

CoIin opened this issue Jul 9, 2014 · 6 comments

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@CoIin
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CoIin commented Jul 9, 2014

The bundles here:

https://github.com/KhronosGroup/OpenCOLLADA/wiki/OpenCOLLADA-Tools

only go up to Maya 2014, and trying to import that leads to a "too old SDK was used" error. Can someone build for the current SDK please?

Thanks.

@CoIin
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CoIin commented Oct 24, 2014

Does the same plug-in work on Mac? I've seen a lot of activity here recently, including lots of Mac build messages, but still the Mac version shows as 2014 in the downloads page.

@RemiArnaud
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(removed previously posted link)

you can get a mac or win plug-in for 2015 at http://opencollada.fl4re.com.
Would appreciate if you can do some testing and let us know

please report issues.

@CoIin
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CoIin commented Oct 24, 2014

Awesome, thanks! Will try it out. BTW, I got the email with the URL http://opencollada/fl4re.com/, which I guess you corrected here. But don't worry, I figured it out!

@CoIin
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CoIin commented Oct 24, 2014

Some things to report already:

The scripts download as .mel.txt. Fixed that by removing the .txt part.

Maya 2015 doesn't have a 2015 folder, and looking at the plug-in manager it seems to prefer /Users/Shared/Autodesk/maya/, a set of folders had been created there.

Now I have the exporter going, on a simple model the geometry is exported well, and really quickly. But I can't find a way to get textures. I checked the "copy textures" box, which seemed to be the only thing that could solve it, but that didn't help.

How do I export with textures?

My real need involves a more complex scene, but it would be good to get a simple scene out first.

@RemiArnaud RemiArnaud changed the title need OpenCollada for Maya 2015 need OpenCollada for Maya 2015 MAC Oct 31, 2014
@RemiArnaud
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Thanks for your testing. Sorry for the delay, I had to rewrite the build system for windows, using many different compilers.

Interestingly enough, you tested to 'copy texture' feature, which does not work, and never worked as I seen in the code this was never implemented for the mac.

Here's the pull request #283

you can find the plugin binary from this pull request at http://opencollada.fl4re.org inside the PULL_REQUEST#283 folder.

Please test this build and let me know how it goes.

@RemiArnaud
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Closing since we've been building maya 2015 for mac dor a while now. Please open other bugs as required

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