- Last Modified Date
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2019-06-06
- IP Status
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No known IP claims.
- Contributors
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Jeff Bolz, NVIDIA
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This extension adds more expressive alignment requirements for uniform and storage texel buffers. Some implementations have single texel alignment requirements that cannot be expressed via slink:VkPhysicalDeviceLimits::pname:minTexelBufferOffsetAlignment.
Functionality in this extension is included in core Vulkan 1.3, with the EXT suffix omitted. However, only the properties structure is promoted. The feature structure is not promoted and pname:texelBufferAlignment is enabled if using a Vulkan 1.3 instance. The original type name is still available as an alias of the core functionality.