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It was noticed that path tracers and rasterizers see different amounts of roughness on a clear volume, given that the path tracer will take into account roughness on the back of a transmissive surface, but a rasterizer will not.
We could consider adjusting the TransmissionRoughnessTest model to remove the roughness from the backs of the sample tiles, so all the roughness is on the fronts only. This might allow a more direct comparison between the different rendering strategies.
The text was updated successfully, but these errors were encountered:
It was noticed that path tracers and rasterizers see different amounts of roughness on a clear volume, given that the path tracer will take into account roughness on the back of a transmissive surface, but a rasterizer will not.
We could consider adjusting the TransmissionRoughnessTest model to remove the roughness from the backs of the sample tiles, so all the roughness is on the fronts only. This might allow a more direct comparison between the different rendering strategies.
The text was updated successfully, but these errors were encountered: