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Fish eye lens shader for dome theater movie

Main purpose of this package is providing fish eye lens shader which is focusing on dome theater movie creation.

Documentation

Detail documentation can be reached from below link.
Link

[Sample test clip1] https://www.youtube.com/watch?v=RIu5IMsy6UU
[Sample test clip2] https://www.youtube.com/watch?v=gBrhzldDfQE
[Sample test clip3] https://www.youtube.com/watch?v=S3yEh1n6qe0

Main Features

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Main Controls

Wide Degree:wide degree of fish eye lens

Wide Degree : 180
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Wide Degree : 90
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Wide Degree : 270
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Upside Degree:Upside degree when render

Upside Degree : 30
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Upside Degree : 0
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Upside Degree : 90
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Circle Type: Circle type rendering

Circle Type : On
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Circle Type : On
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Outside Color: Background color in circle type rendering

Outside Color : white
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Outside Color : red
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Guide Line Controls

Guide Line:Put guide line to rendering image

Guide Color:Guide line color

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Environment Override Controls

Env Override:Env Override on / off

Env Override Distance:Distance for activating env override

Env Override : Off
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Env Override Distance : 40
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Offset Control

Offset:Offset feature on / off

Offset Degree : Degree for center point

Offset Distance : Movement distance based on offset degree

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Offset Degree : 0 / Offset Distance : 0
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Offset Degree : 0 / Offset Distance : 0.25
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Offset Degree : 90 / Offset Distance : 0.5
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Offset Degree : 180 / Offset Distance : 0.75
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Offset Degree : 270 / Offset Distance : 1
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Mask Controls

Mask:Mask feature on / off

Mask Texture : Texture for masking

mask texture
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Mask:On
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Background:Background feature on / off

Background Texture : Texture for background

background texture
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background : On
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Projection Controls

Projection:Projection feature on / off

Projection Left : Left angle degree for projection

Projection Right : Right angle degree for projection

Projection Up : Upper angle degree for projection

Projection Down : Down angle degree for projection

Projection Texture : Texture for projection

Projection Alpha : Alpha texture for projection

Input projection texture
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Projection:On, Projection Up:30 degree,
Projection Down:80 degree, Projection Left:30 degree,
Projection Right:150 degree
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Projection:On, Projection Up:30 degree, Projection Down:80 degree, Projection Left:30 degree,
Projection Right:150 degree
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Input projection texture
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Projection:On, Projection Up:30 degree,
Projection Down:80 degree, Projection Left:30 degree,
Projection Right:150 degree
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Minimum Requirements

  • Mentalray v3.9+.

License

  • End User License Agreement (EULA)

Changelog

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Fish eye lens shader for dome theater movie

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