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Releases: Kiloutre/TKMovesets

0.9.9.9.3 - Editor Bugfix, Korean

04 Aug 09:32
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Editor

  • Fix bug where cancel/properties or other lists could sometimes appear empty for no reason

General

  • Fixed language settings not being used, auto-detecting at every launch
  • Add korean localization, thanks a lot to UMIN for that!
    image

0.9.9.9.2 - Editor cancel references & bugfixes

22 Jul 07:28
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Editor

  • Add 'What structure references this cancel' for Cancels
  • Fix bug where cancels that used input sequences were not listed in move references
  • Fix bug where saving Throw Cameras would result in a crash
  • Fix live edition disabling itself "for the wrong reasons"

0.9.9.9.1 - Editor move references, bugfixes

19 Jul 20:33
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Editor

  • Fix bug where 'Current' buttons and live edition could randomly be unavailable after each import
  • Allow moves to be searched by name and not just IDs (case insensitive)
  • Add 'What references this move' submenu, available with right-click, listing all cancels/grouped cancels/reactions referring a specific move. Kinda WIP ergonomy-wise
  • When going to a specific move (Current button, move ID field in the movelist), always scroll to the desired move to the list, even if said move is not part of the filtered category (e.g. inputting move ID 32769 when displaying only attacks)

T6

  • Update some requirements & properties aliases, improving moves using wallsplats

0.9.9.9 - Configurable keybinds, TTT2 conversion fix

07 Jul 08:16
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Converters

  • Fix TTT2 -> T7 movesets conversion that had broken alias conversion

General

  • Make keybinds configurable

0.9.9.8 - T5DR support , Editor shortcuts / right click bugfix

01 Jul 03:46
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Extractor

  • Add T5DR support

Importer

  • Add T5DR to T7 moveset conversion and import support (unplayable)

Editor

  • Fix right click that sometimes failed to work if other windows were hiding behind the editor at the same position
  • Add import keyboard shortcuts: If an editor window is focused, F1, F2 and F3* can be used to import movesets to either players on screen:
    • F1 will import on player 1
    • F2 will import on player 2
    • F3 will import on both

General

  • Add window name matching for running process auto detection: If you have RPCS3 T5 running, the tool will properly select T5 instead of other RPCS3 games. Finer details such as game versions are currently not automatically detected (like TTT2's v1.00 vs v1.03)

0.9.9.7 - Anim extraction bugfixes

26 Jun 07:42
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Editor (anim extraction)

  • Fix some movesets that would be skipped during animation extraction for bad reasons

0.9.9.6 - Editor crash bugfixes

26 Jun 07:33
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Editor

  • Fix potential crash case when incomplete animations were being imported
  • Fix crash during animation extraction tied to bad sorting algorithm

0.9.9.5 - Editor bugfixes

25 Jun 17:33
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Editor

  • Fix move names and animation names sometimes getting messed up
  • Fix occasional crash when importing an animation after names got messed up
  • Prevent move hit conditions from being -1 as that is an invalid value

0.9.9.4

24 Jun 08:41
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  • Fix crash related to animation handling
  • Add button to refresh moveset list (in editor submenu)

0.9.9.3 - T6 PPSSPP

24 Jun 07:14
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Extractor

  • Add T6 PPSSPP version. Base address must be provided in game_addresses.ini before starting TKMovesets. You muse use PPSSPP x64 to extract these movesets (if the 32bit version must be supported, i can handle it)