Lift gamma gain plugin, is a plugin made to achieve a good and fast post processing effect on your game.
It is quite simple:
- Download and extract the project's zip
- Copy the "addons" folder in your project folder
- Activate the Lift Gamma Gain plugin on Godot
- Now be sure you have the World environment node in your tree
- Click on your World environment node and enable the Adjustment option, as in picture below:
- Open the tab of the plugin (you will find it on the bottom, where there are the Output, Debug and etc...)
- Now you need to write the name of the World environment node if is different compared with default one of the plugin (in my case the name of world environment was Scene Root)
- At last click on the checkbox Active
- If all things went well you will see a nice green symbol beside the text box (like the photo above)
- ET VOILA' now you can use the plugin :)
I hope you all will forgive me but I don't know if I will continue thw work with this plugin or even I will fix its problems I hope that plugin will inspire some other users to do a better plugin than this.
Thank to zachsaw, I wrote my code on his script (https://github.com/zachsaw/RenderScripts/blob/master/RenderScripts/ImageProcessingShaders/SweetFX/LiftGammaGain.hlsl) and thank to my two friends who helped me: Nicolò and Thereis