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Remove vtkShaderDeviceAdapter2 and vtkShaderProgram2
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Fixes #17632
Both of these types are not used with the removal of the OpenGL1
backend.
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Robert Maynard committed Jun 27, 2019
1 parent 4506195 commit 9cd1bcb
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Showing 5 changed files with 0 additions and 381 deletions.
254 changes: 0 additions & 254 deletions Charts/Core/Testing/Cxx/TestGLSL.cxx

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1 change: 0 additions & 1 deletion Rendering/Core/CMakeLists.txt
Expand Up @@ -84,7 +84,6 @@ set(classes
vtkRendererDelegate
vtkRendererSource
vtkSelectVisiblePoints
vtkShaderDeviceAdapter2
vtkShaderProperty
vtkSkybox
vtkStereoCompositor
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7 changes: 0 additions & 7 deletions Rendering/Core/vtkProperty.h
Expand Up @@ -51,7 +51,6 @@ class vtkActor;
class vtkInformation;
class vtkRenderer;
class vtkShaderProgram;
class vtkShaderDeviceAdapter2;
class vtkTexture;
class vtkWindow;
class vtkXMLDataElement;
Expand Down Expand Up @@ -421,12 +420,6 @@ class VTKRENDERINGCORE_EXPORT vtkProperty : public vtkObject
vtkBooleanMacro(Shading, vtkTypeBool);
//@}

/**
* Get the vtkShaderDeviceAdapter2 if set, returns null otherwise.
*/
virtual vtkShaderDeviceAdapter2* GetShaderDeviceAdapter2()
{ return nullptr; }

//@{
/**
* Provide values to initialize shader variables.
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36 changes: 0 additions & 36 deletions Rendering/Core/vtkShaderDeviceAdapter2.cxx

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