Releases: Kizby/Limber
Releases · Kizby/Limber
0.2.7-alpha
- Match new signature for DoDetonane in IGrenade
- Fix spore sac detonation issue
0.2.6-alpha
Hardcode puffer corpses since the associated objects are now generated lazily so we can't stuff them with a programmatically-determined color ahead of time.
0.2.5 Alpha Release
Fix serialization bug so spore sacs continue to function across save/load cycles
0.2.4 Alpha Release
In cases of a bad color or fungal index, default to gold or the first fungal infection in the global list.
0.2.3 Alpha Release
Update the signature for Detonate with the new bool argument
Fourth alpha release
Use the new merging semantics for PopulationTables.xml; slightly reduce the frequency of limbic fluid injectors
Third alpha release
Use the new ObjectExtracted event to reduce the hackery required to pass along the color to the corresponding parts.
Second alpha release
Minor bugfix - don't offer spore sacs in quest rewards
First alpha release
v0.1-alpha Update README.md