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Releases: Kizby/Limber

0.2.7-alpha

12 Jun 02:22
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0.2.7-alpha Pre-release
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  • Match new signature for DoDetonane in IGrenade
  • Fix spore sac detonation issue

0.2.6-alpha

18 Feb 13:56
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0.2.6-alpha Pre-release
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Hardcode puffer corpses since the associated objects are now generated lazily so we can't stuff them with a programmatically-determined color ahead of time.

0.2.5 Alpha Release

04 Aug 13:57
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0.2.5 Alpha Release Pre-release
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Fix serialization bug so spore sacs continue to function across save/load cycles

0.2.4 Alpha Release

04 Aug 11:23
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0.2.4 Alpha Release Pre-release
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In cases of a bad color or fungal index, default to gold or the first fungal infection in the global list.

0.2.3 Alpha Release

24 Jan 10:51
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0.2.3 Alpha Release Pre-release
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Update the signature for Detonate with the new bool argument

Fourth alpha release

14 Dec 00:20
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Fourth alpha release Pre-release
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Use the new merging semantics for PopulationTables.xml; slightly reduce the frequency of limbic fluid injectors

Third alpha release

22 Nov 01:44
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Third alpha release Pre-release
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Use the new ObjectExtracted event to reduce the hackery required to pass along the color to the corresponding parts.

Second alpha release

09 Nov 13:24
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Second alpha release Pre-release
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Minor bugfix - don't offer spore sacs in quest rewards

First alpha release

03 Nov 04:02
318e094
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v0.1-alpha

Update README.md