Skip to content

Kode-Bolds/KodeboldsEngineMK2

Repository files navigation

Kodebolds Engine

A game engine written in C++ and DirectX, developed by the Kode-Bolds.

Team Members:

  • Anthony Beacock (Programming, Music)
  • Jakob Scrivener (Programming)
  • Dean Barnard (Programming)
  • Kristian Dixon (Shaders)
  • Axel Davenport (Art)

Project Management

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Contributors 4

  •  
  •  
  •  
  •