New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Ear ringing effect not present for some players #376
Comments
Does this always happen to you? If you can replicate this and have console access, i have a couple of things for you to check:
|
playSound ["AGM_EarRinging_Heavy", true]; playSound "AGM_EarRinging_Heavy" AGM_EarRingingPlaying [1] call AGM_Hearing_fnc_earRinging |
Wow, that's an A3 bug, but it's supposed to be fixed (http://feedback.arma3.com/view.php?id=17893). Maybe we'll remove the last parameter for now, as the forcing is not working anyway. Are you using stable or dev? |
Stable as well as my teammates. Weird thing is that everybody is using the exact same modset and for some people the ringing sound is present and for some guys it is not. |
Since this is IMO a minor issue, I'd rather just wait for Bohemia to fix it. |
FYI I reinstalled the game which actually fixed the issue. Must have been something wrong with my files. |
Nice to know. Thanks @Raspu86 |
It seems like the ear ringing effect doesn't play for some players at all, myself included. I honestly have no idea why.
If I call AGM_Hearing_fnc_earRinging the player only goes deaf but the tinitus effect is missing.
Any ideas or someone else with this issue?
The text was updated successfully, but these errors were encountered: