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Migrating wiki contents from Google Code
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GoogleCodeExporter committed Mar 22, 2015
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17 changes: 17 additions & 0 deletions AnimationFrame.md
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# Description #

This is a single UO Frame format in KR-SA-HS clients.

# Format #

```
.. to come.
- Header
- Color
- Frames
- Pixels
```
94 changes: 94 additions & 0 deletions AnimationSequence.md
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# Description #

This format is currently unknown.


# Format #
```
-DWORD
do{
-BYTE
-BYTE
}while(v9^v10)
do{
-WORD
-WORD
}while(v15^v16)
-DWORD Count
if( Count > 0 ){
do{
-DWORD Iteration
-DWORD
-DWORD
-DWORD
do{
-BYTE
-BYTE
}while(v28^v29)
do{
-WORD
-WORD
}while(v34^v35)
-DWORD SubCount
if( SubCount > 0 ){
do{
-DWORD
-DWORD XCount SUB_8
if( XCount > 0 ){
do{
-DWORD 4_6_30_Sub
FUNCTION
}while( XCount-- != 1)
}
}while(SubCount-- != 1)
}
-DWORD SubCount
if( SubCount > 0 ){
do{
-DWORD
}while(SubCount-- != 1)
}
}while(Count-- != 1)
}
-DWORD Count
if( Count > 0 ){
do{
-BYTE
-BYTE -Can be -1
-DWORD
-DWORD SubCount
if( SubCount > 0 ){
do{
-BYTE
-DWORD
}while(SubCount-- != 1)
}
-DWORD SubCount
if( SubCount > 0 ){
do{
-BYTE
-DWORD
-DWORD
}while(SubCount-- != 1)
}
-DWORD SubCount
if( SubCount > 0 ){
do{
-BYTE
-BYTE
-DWORD XCount
if( XCount > 0 ){
do{
-DWORD
}while( XCount-- != 1)
}
}while(SubCount-- != 1)
}
}while(Count-- != 1)
}
```
20 changes: 20 additions & 0 deletions CustomMAP.md
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# Screenshots #
Those screenshots show how ultima online would be if people with a little passion were working on it.
Unfortunatly this map is too "heavy" for the current SA Client, it causes crashed dued to the memory leaks still present in the client itself (since 2008).

![http://img580.imageshack.us/img580/414/varna.jpg](http://img580.imageshack.us/img580/414/varna.jpg)
![http://img823.imageshack.us/img823/2913/valsharak.jpg](http://img823.imageshack.us/img823/2913/valsharak.jpg)
![http://img822.imageshack.us/img822/640/trollep.jpg](http://img822.imageshack.us/img822/640/trollep.jpg)
![http://img801.imageshack.us/img801/2150/passoasprarupe.jpg](http://img801.imageshack.us/img801/2150/passoasprarupe.jpg)
![http://img28.imageshack.us/img28/543/nonmorti.jpg](http://img28.imageshack.us/img28/543/nonmorti.jpg)
![http://img716.imageshack.us/img716/8007/mhror.jpg](http://img716.imageshack.us/img716/8007/mhror.jpg)
![http://img412.imageshack.us/img412/8430/mappapersitocopia.jpg](http://img412.imageshack.us/img412/8430/mappapersitocopia.jpg)
![http://img827.imageshack.us/img827/9950/arenah.jpg](http://img827.imageshack.us/img827/9950/arenah.jpg)
![http://img840.imageshack.us/img840/3934/brezzacontea.jpg](http://img840.imageshack.us/img840/3934/brezzacontea.jpg)
![http://img825.imageshack.us/img825/936/campagna.jpg](http://img825.imageshack.us/img825/936/campagna.jpg)
![http://img826.imageshack.us/img826/2610/emosnir.jpg](http://img826.imageshack.us/img826/2610/emosnir.jpg)
![http://img580.imageshack.us/img580/4606/giostra.jpg](http://img580.imageshack.us/img580/4606/giostra.jpg)
![http://img413.imageshack.us/img413/2388/lotrien.jpg](http://img413.imageshack.us/img413/2388/lotrien.jpg)
**NEW!**
![http://img138.imageshack.us/img138/8089/zoneorchesche.jpg](http://img138.imageshack.us/img138/8089/zoneorchesche.jpg)
![http://img59.imageshack.us/img59/7135/ziggurratnaelano.jpg](http://img59.imageshack.us/img59/7135/ziggurratnaelano.jpg)
155 changes: 155 additions & 0 deletions Effects.md
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# Description #

This page contains the format of all the effects.

# Format #

```
---------------------------------------------------
EFFECT1 -> Unk_2.UOP -> BIN
->standalone
->FUNCTION indirectly called by tiledata_Effect_4_6_30
---------------------------------------------------
{
-DWORD
-DWORD
}
```
```
---------------------------------------------------
WATERFALLS
EFFECT0 -> Unk_3.UOP -> BIN
->standalone
->FUNCTION indirectly called by tiledata_Effect_4_6_30
---------------------------------------------------
{
-DWORD -> StringDictionary NIF Offset
-DWORD
-DWORD
-DWORD
-DWORD
-BYTE
-DWORD
-BYTE
-BYTE
-BYTE
}
```
```
---------------------------------------------------
EFFECT2 -> Unk_4.UOP -> BIN
->standalone
->NO REFERENCE ON LOAD
---------------------------------------------------
{
-DWORD Count
for ( i = 1; i< Count; ++i ){
Effect_4_6_30();
TOCHECK
}
}
```
```
---------------------------------------------------
EFFECT7 -> Unk_5.UOP -> BIN
->standalone
->NO REFERENCE ON LOAD
---------------------------------------------------
{
for ( i = 0; i< 9; ++i ){
-BYTE
-BYTE
TOCHECK
}
```
```
---------------------------------------------------
EFFECT10 -> Unk_6.UOP -> BIN
->standalone
->NO REFERENCE ON LOAD
---------------------------------------------------
{
EFFECT1X_sub();
-DWORD
-DWORD
-BYTE
}
```
```
---------------------------------------------------
EFFECT12 -> Unk_Tiledata_30 -> BIN
->standalone
->FUNCTION indirectly called by tiledata_Effect_4_6_30
---------------------------------------------------
{
-BYTE
-QWORD
-DWORD
Effect1X_sub();
Effect_11_12_sub();
}
```
```
---------------------------------------------------
EFFECT17 Unk_31.UOP -> BIN
->standalone
->FUNCTION indirectly called by tiledata_Effect_4_6_30
---------------------------------------------------
{
-DWORD
EFFECT1X_sub();
}
```
```
---------------------------------------------------
EFFECT16 -> Unk_32.UOP -> BIN
->standalone
->NO REFERENCE ON LOAD
---------------------------------------------------
{
-DWORD Count
if( Count > 0 ){
do{
-DWORD
EFFECT1X_sub();
}while(Count-- != 1)
}
}
```
```
---------------------------------------------------
EFFECT15 -> Unk_29.UOP -> BIN
->standalone
->NO REFERENCE ON LOAD
---------------------------------------------------
{
-QWORD
-QWORD
-QWORD
TOCHECK
}
```
40 changes: 40 additions & 0 deletions Facets.md
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# Introduction #

This file use is currently unknown (inform me if you find what is for)

# Inner Extension #
```
facetdefinition.bin
```

# Format #

```
-BYTE
-DWORD
-DWORD
-DWORD
-BYTE
-BYTE
-BYTE
-DWORD Count SUB_28
if( Count > 0 ){
do{
-DWORD Number_in_Cycle
-DWORD
-BYTE
-BYTE
-BYTE
-BYTE
-DWORD SubCount SUB_SUB_28
if( SubCount > 0 ){
do{
-DWORD
-DWORD
-DWORD
-DWORD
}while(SubCount-- != 1)
}
}while(Count-- != 1)
}
```
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