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Terrain disappearing when the camera is close to the ground #579
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Will look into this for next set of prelease experiments, agree it's in the domain of Kopernicus. |
Looking at our side of things, this could be happening in the Kopernicus OnDemand system. Can either @tony48 or @GarwelGarwel test the following config, which disables OnDemand (this will inflate ram usage while installed) and see if it fixes the issue? If not, I suspect a stock code bug and will begin investigations there. Put attatched zipped |
@R-T-B The issue still happens with OnDemand disabled. However, ballisticfox found that it is fixed when we remove the VertexHeightNoise mod from the Mars cfg. I think we'll just do this and ignore the problem, it's up to you if you still want to investigate. |
I'll add a note to look at VertexHeightNoise when I next have a coding window. Thanks for the field testing. |
Transferring the original issue opened in the KSPCF repo by @tony48 and confirmed by @GarwelGarwel
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