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Update to 1.8 #412
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Update to 1.8 #412
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Signed-off-by: Dorian Stoll <dorian.stoll@tmsp.io>
The old legacy particle system has been removed from Unity, so this code is dead for good now. Signed-off-by: Dorian Stoll <dorian.stoll@tmsp.io>
Signed-off-by: Dorian Stoll <dorian.stoll@tmsp.io>
Signed-off-by: Dorian Stoll <dorian.stoll@tmsp.io>
Signed-off-by: Dorian Stoll <dorian.stoll@tmsp.io>
Signed-off-by: Dorian Stoll <dorian.stoll@tmsp.io>
Signed-off-by: Dorian Stoll <dorian.stoll@tmsp.io>
* Add new wrappers for AtmosphericOptimisedFastBlend and AtmosphericTriplanarZoomRotation * Automatically assign the parsed surface material as the high-res, low-res and mid-res version for the PQS * Various other updates for 2019.2.2f1 Signed-off-by: Dorian Stoll <dorian.stoll@tmsp.io>
Signed-off-by: Dorian Stoll <dorian.stoll@tmsp.io>
Instead just skip whatever was supposed to be generated and log an error. Signed-off-by: Dorian Stoll <dorian.stoll@tmsp.io>
Signed-off-by: Dorian Stoll <dorian.stoll@tmsp.io>
Signed-off-by: Dorian Stoll <dorian.stoll@tmsp.io>
Signed-off-by: Dorian Stoll <dorian.stoll@tmsp.io>
when running kopernicus, old Logs remain in the Logs folder and are not properly cleaned this change makes sure every time the whole Logs folder is cleared
This reverts commit 00b8dd2.
GrassMaterial
Fixed HazardousBody and HazardousOcean heating rates
Hazardous body
following: private void ApplyFlagFixes() private void FixFlags(DestructibleBuilding data) private void FixFlags(Upgradeables.UpgradeableFacility data0, int data1) private void FixFlags() The static isn't needed because the entire class is always there because of the DontDestroyOnLoad() Also, commented out the body.orbitDriver.UpdateOrbit(); at line 350. This was causing the hang at the main menu with New Horizons. I found that using QuickStart to bypass the main menu was letting NH work normally.
Fixes for NullRef in ApplyFlagFixes() & hang at mainmenu when using the PostSpawnOrbit
too early, need to fix more bugs |
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