-
Notifications
You must be signed in to change notification settings - Fork 0
/
sample.cpp
163 lines (141 loc) · 3.03 KB
/
sample.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
#include <math.h>
#include <vector>
#include <string>
#include "sample.h"
void Sample::Init(bool loopable_)
{
loopable = loopable_;
playing = false;
speed = 1;
index = -1;
frequency = 0;
midi_note = 0;
selected_sample = 0;
fade = false;
}
void Sample::addSample(const float* arr, int size, int loop, float hz, const char* name)
{
samples.push_back(arr);
array_sizes.push_back(size);
loop_points.push_back(loop);
base_freqs.push_back(hz);
names.push_back(name);
}
float Sample::getSample(float value)
{
if (value < 0) {
return 0;
}
float whole = floor(value);
float decimal = value - whole;
float lower_sample = samples.at(selected_sample)[int(whole)];
float upper_sample;
if (lower_sample == array_sizes.at(selected_sample) - 1) {
upper_sample = samples.at(selected_sample)[int(loop_points.at(selected_sample))];
} else {
upper_sample = samples.at(selected_sample)[int(whole + 1)];
}
return (1.0 - decimal) * lower_sample + decimal * upper_sample;
}
float Sample::frequencyToSpeed()
{
return frequency / base_freqs.at(selected_sample);
}
float Sample::getNextSample(float speed_mod)
{
if (!playing)
{
return 0;
}
if (index < 0)
{
index = 0;
} else
{
index += speed * speed_mod;
}
if (!loopable) {
if (index >= array_sizes.at(selected_sample) -1)
{
playing = false;
index = -1;
return 0;
}
else
{
return getSample(index);
}
} else {
if (index >= array_sizes.at(selected_sample) -1)
{
float index_whole = floor(index);
float index_decimal = index - index_whole;
index = loop_points.at(selected_sample) + index_decimal;
}
return getSample(index);
}
}
float Sample::getHz()
{
return frequency;
}
bool Sample::isPlaying()
{
return playing;
}
void Sample::setFrequency(float freq)
{
frequency = freq;
}
void Sample::setSpeed()
{
speed = frequencyToSpeed();
}
void Sample::setSpeed(float speed_)
{
speed = speed_;
}
void Sample::setMidiNote(int midi)
{
midi_note = midi;
}
void Sample::start()
{
index = -1;
playing = true;
if (samples.size() > 1)
{
float wanted_hz = frequency;
int closest_sample = 0;
int smallest_difference = 100000;
for (int i = 0; i < int(array_sizes.size()); i++)
{
if ( abs(base_freqs.at(i) - wanted_hz) < smallest_difference )
{
smallest_difference = abs(base_freqs.at(i) - wanted_hz);
closest_sample = i;
}
}
selected_sample = closest_sample;
}
else
{
selected_sample = 0;
}
setSpeed();
}
void Sample::startWithExistingSpeed()
{
index = -1;
playing = true;
selected_sample = 0;
}
void Sample::stop()
{
playing = false;
index = -1;
}
float Sample::getSpeed()
{
return speed;
}