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"cr64hgg" == "cr64lg" (doom2-tnt) #30

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zosite opened this issue Jun 10, 2016 · 2 comments
Closed

"cr64hgg" == "cr64lg" (doom2-tnt) #30

zosite opened this issue Jun 10, 2016 · 2 comments

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@zosite
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zosite commented Jun 10, 2016

Those 2 textures are exactly the same and the existing one can safely be duplicated as the other. Besides, there's no entry for "cr64lg" yet!

@KuriKai
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KuriKai commented Aug 6, 2016

ok, will look into it

r6d2 added a commit to r6d2/DHTP that referenced this issue Oct 16, 2019
This solves KuriKai#30. TNT textures CR64HGG and CR64LG are in fact MD5-identical on the source TNT wad, so copying the former to the latter fills the gap.
@KuriKai
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KuriKai commented Oct 25, 2019

issue fixed thanks to r6d2

@KuriKai KuriKai closed this as completed Oct 25, 2019
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