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Releases: Kyenel64/Locus-Engine

v0.1.2-alpha

08 Feb 07:40
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Warning: Locus-Editor.exe is unsigned. It is recommended to build the project from source.

New Features:

  • 3D Renderer: New mesh and cube renderer.
  • Lighting: New point, spot, and directional lights with PBR shading.
  • Materials: Create and edit PBR materials for cubes and meshes.
  • Launcher: New launcher to manage locus projects. Generate new projects or import existing projects.
  • Resource manager: Managers for all types of resources to handle resource allocation.
  • Project Browser: Reworked project browser panel.

v0.1.1-alpha

21 Dec 00:56
8befa78
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Changelog

Warning: Locus-Engine.exe is unsigned. It is recommended to build the project from source.

New features:

  • C# scripting: Attach script components to entities and write C# scripts. Ability to reload scripts and modify public fields through the editor.
  • Console panel: Display error messages and traces from C# scripts.
  • Locus documentation: https://www.locusengine.com/. Introduction to the workflow and C# scripting references.
  • Editor overhaul: Completely changed the styling of the editor.
  • Circle rendering: New circle renderer component with color, thickness, and fade options. Rendered through a custom circle shader.
  • Line rendering (debug): New line rendering with adjustable width for debug purposes. (Not meant for use in game. Not a line renderer component)
  • Rectangle rendering (debug): Rectangle rendering using lines.
  • Circle Collider: New circle collider component with collision layer, radius, and offset options.
  • Collider visualizations: Circle and box collider 2d visualizations with toggleable option.
  • Camera preview: Displays a preview viewport of the selected scene camera.
  • Viewport grid: Infinite viewport grid in editor.
  • Focus on entity outline and hotkey.
  • New Locus logo

Minor bug fixes:

  • Component sliders have better speeds and constraints.
  • Proper extension values for duplicate entities.
  • Duplicated entities are now properly deep copied.
  • Improved editor runtime buttons (Play, Pause, Stop).

v0.1.0-alpha

16 Sep 06:12
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First release of Locus