Skip to content
Plugin for Beat Saber for a smoother and wider FOV camera
Branch: master
Clone or download
Pull request Compare This branch is 16 commits ahead of brian91292:master.
Latest commit 9751c65 Jun 9, 2019
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
CameraPlus 1.1.0 Jun 10, 2019
.gitignore Initial commit May 18, 2018
LICENSE Initial commit May 18, 2018
README.md Update README.md Jun 3, 2019

README.md

CameraPlus

CameraPlus is a Beat Saber mod that allows for multiple wide FOV cameras with smoothed movement, which makes for a much more pleasant overall spectator experience.

Right Click Menu Currently Disabled for Compatibility Reasons

Video Comparison
Third Person Preview

How to use CameraPlus

Installing

  1. Use the Beat Saber Mod Manager installer: https://github.com/beat-saber-modding-group/BeatSaberModInstaller/releases It is the easiest method, it will do all these steps below in 1 click.

To install manually:

1b. Make sure that Beat Saber is not running.
2b. Extract the contents of the zip into Beat Saber's installation folder.
	For Oculus Home: \Oculus Apps\Software\hyperbolic-magnetism-beat-saber\
	For Steam: \steamapps\common\Beat Saber\
	(The folder that contains Beat Saber.exe)
3b. Done! You've installed the CameraPlus Plugin.

Usage

To edit the settings of any camera in real time, right click on the Beat Saber game window! A context menu will appear with options specific to the camera that you right clicked on!

Press F1 to toggle the main camera between first and third person.

After you run the game once, a cameraplus.cfg file is created within the folder Beat Saber\UserData\CameraPlus. Any cfg files located in this folder will be used to render additional cameras. Edit that file to configure CameraPlus:

Parameter Description
fov Horizontal field of view of the camera
antiAliasing Anti-aliasing setting for the camera (1, 2, 4 or 8 only)
renderScale The resolution scale of the camera relative to game window (similar to supersampling for VR)
positionSmooth How much position should smooth (SMALLER NUMBER = SMOOTHER)
rotationSmooth How much rotation should smooth (SMALLER NUMBER = SMOOTHER)
thirdPerson Whether third person camera is enabled
showThirdPersonCamera Whether or not the third person camera is visible
posx X position of third person camera
posy Y position of third person camera
posz Z position of third person camera
angx X rotation of third person camera
angy Y rotation of third person camera
angz Z rotation of third person camera
firstPersonPosOffsetX X position offset of first person camera
firstPersonPosOffsetY Y position offset of first person camera
firstPersonPosOffsetZ Z position offset of first person camera
firstPersonRotOffsetX X rotation offset of first person camera
firstPersonRotOffsetY Y rotation offset of first person camera
firstPersonRotOffsetZ Z rotation offset of first person camera
screenWidth Width of the camera render area
screenHeight Height of the camera render area
screenPosX X position of the camera in the Beat Saber window
screenPosY Y position of the camera in the Beat Saber window
layer Layer to render the camera on (HIGHER NUMBER = top)
fitToCanvas Force camera to stretch to fit window
transparentWalls Make Walls appear transparent on the camera
forceFirstPersonUpRight Lock rotation of first person camera on Z axis to keep the camera upright
movementScriptPath Path of the movement script associated with the camera

If you need help, ask us at the Beat Saber Mod Group Discord Server:
https://discord.gg/BeatSaberMods

You can’t perform that action at this time.